Fixed Wing and Rotary Wing Flight Simulators
Following pilot trainings can be provided on the trainer aircraft simulators:
• Getting on and off-board the aircraft
• Internal controls, controls prior to take-off and after landing
• Engine start and stop
• Instrumental and visual navigation, approach, touch and go and landing
• Taxiing procedures
• Normal and emergency procedures
• Acrobatic moves, stall, spin
• Night/day formation flight
• Simulated ammunition firing
The UAV Simulator is designed for operator and pilot, mission commanders, and image interpreters training across a range of mission profiles. The UAV simulator is designed to simulate a generic aerodynamic model integrated with sensors and camera simulations to provide mission specific or operational training. The UAV Simulator can be customized for your UAV model and visually adapted to any terrain or environment worldwide. The UAV Simulator can operate either in standalone mode, or networked with other training systems for team-based training. The system is designed for portability and transportability for deployment worldwide or setup in classroom environment.
Artillery Forward Observer Training Simulator (AFOS)
The Artillery Forward Observer Simulator (AFOS) is a computer based trainer for Forward Observers and Fire Direction Center Personnel. The AFOS trains the Observer on targeting, fire requests and management of firings across a range of training scenarios. The AFOS can simulate varied training environments, including a variety of static and moving targets, custom terrain and land views and realistic weather effects. The AFOS uses accurate ballistic physics models and integrates realistic visual cues and sound effects to create a realistic training environment. Upon completion of a training exercise, the built-in After Action Review system will allow trainees to review and evaluate performance and identify areas for improvement.
Forest Fire Fighting Training Simulator
Forest Fire Fighting Training Simulator (FireFLY) has been created to train forest engineers, who undertake the most significant job in forest fire fighting, using simulation technologies. Simulator has been designed to improve organization and coordination capabilities of chiefs in charge of fighting forest fires. Forest engineers can assume the roles of Team Commander, Font Leader, Front Chief or Fire Chief during fight against forest fires. They strengthen their duties and responsibilities in these roles in real fires. Simulator is intended to improve their skills without waiting for actual forest fires to occur.
Virtual Firearm Simulator
Virtual Firearm Simulator Components
•Head Mounted Display
•3D Image Generator
•After Action Review
Parachute Simulator Features
• Individual or collective training
• Canopy control
• See other trainees in virtual environment
• User-friendly interfaces
• Malfunction recognition and correction
• Altitude awareness
• Collision avoidance
• Modular platform
• Head mounted, high resolution display system
• Different types of parachutes
• Emergency situation definition during scenario creation
• Approach and landing techniques
• High resolution visual database
Quantum3D’s MANTIS is a real-time scene management software application. It employs a powerful client / server software architecture that provides high-bandwidth, low-latency separation between simulation and graphics processing. Advanced rendering techniques create realism achievable only with high-end image generators.
Take the hassle out of developing a custom multichannel Image Generator (IG) with MANTIS Commander. Commander brings ease-of-use and maintenance capabilities as found in Quantum3D’s flagship Independence® IDX series, and makes them available in an economical software suite suitable for any size IG based on COTS components. With a convenient central user interface, Commander simplifies system management tasks such as configuration, start-up, and maintenance.
Sensor Simulation Solutions
QUEST®2 is one of the newest plug-ins developed by Quantum3D which will extend Quantum3D’s Real-Time Scene Management Software, MANTIS®, to include shader-based, simulated sensor post processing. This new plug-in for MANTIS will work with Quantum3D’s Independence® IDX 8000 or any hardware that meets the MANTIS software specifications. Using the highly programmable vertex and fragment shaders available in current generation GPUs, QUEST2 renders simulated sensor effects in software.
Independence® IDX 8000
A new standard for the most powerful and compact real-time image generation available in simulation, training and mission rehearsal applications.
CatalystSE DBGS is a custom configurable, PC based, open architecture, Commercial-Off-the-Shelf (COTS) database solution that enables customers to develop, modify and maintain wide-area, high resolution, geo-specific synthetic environments.
GeoScapeSE is a library of diverse common source materials that are used to create simulated environments for visual training purposes. GeoScapeSE has two main databases: GeoScapeSE WWDB (World Wide Database) and CONUS (Covering the Entire Conterminous United States) OTW (Out-the-Window).
Facets are real-time 3D models that provide the ultimate in flexibility and affordability. The Facets library contains over 900 unique models from 51 model categories. It enables any model, with any conceivable configuration and level of detail, to be instantly incorporated into a customer’s image generator.
Relate with your environment in a whole new way. Whether you are wearing Augmented Reality glasses or are using a tablet or mobile device, AR collects real-time data and then superimposes relevant data in the form of interactive 3D models and 2D information in the world around you.