Software Engineer

Software Engineer

Location: Milpitas, California

About the Opportunity

We are actively seeking a qualified self-motivated Software Engineer to design, modify, develop, write, and implement software programs automating virtual environment production for real-time simulation. The selected candidate must be able to perform research, requirements analysis, and design functions prior to coding, use object-oriented design techniques when developing new code for increased code sharing and re-usability.  This position will be based in the Milpitas, California Company Headquarters.

Duties and Responsibilities include, but limited to;

  • Works with a team to define functionality and designs to meet project and product requirements.
  • Develops code independently, but can also integrate software with a shared software baseline as part of a larger engineering team.
  • Performs hands-on programming, testing, debugging, documenting, delivery, and maintenance of new and existing software.
  • Assists in the development of new products from concept to production.
  • Uses best practices in Software Engineering, including code standards and Object Oriented Design.

Knowledge, Skills and Abilities

  • Must have strong technical background in Simulation and Training, Image Generation software, Visual Databases and Simulation technical standards.
  • Must have significant technical competence in PC Hardware and Software systems including PC architectures, processors.
  • Must have experience in real-time 3D graphics, including OpenGL, DirectX and Shader-based applications.
  • Must have strong and effective communication skills and interpersonal on all levels with all areas of the company and with external parties including customers, prospects, press and partners.
  • Excellent oral and written communication skills for personal interaction with clients, coworkers, and stakeholders.
  • Ability to be effective and thrive in a small, lean, fast-paced organization. Must be able to build personal networks, cultivate informal power, and achieve results in a dynamic cross-functional environment without necessarily having any direct reporting authority with other key team members.

Desired Skills: 

  • Experience and expertise with Simulation and Training products and services (e.g. flight simulators, pilot training, naval simulators, infantry training, database generation etc.).
  • Knowledge of GPU shader language (Cg or GLSL)
  • Software implementation knowledge of OneSAF or other SAF systems
  • Practical experience using any real-time simulation tools
  • Experience in GIS tools like ArcGIS
  • Able to contribute written material for technical proposals on new concepts
  • MS in Computer Science or related field
  • Knowledge of Sensor Simulation Techniques

Education, Training and Experience

  • BS in Computer Science or related field, or equivalent experience
  • 2+ years’ experience in software development using C++
  • 2+ years’ experience in Real-time visual simulation and 3D graphics

Compensation: Commensurate with the position, plus a comprehensive benefits package.

 Principals Only: No agency submissions, please. To apply, email cover letter and resume to Human Resources at hr@quantum3d.com.